This is a personal project that I worked on to practice modeling and texturing skills. It is based off the concept art by Dmitriy Kuznetsov. It was a fun project to work on,
Firstly, I blocked out the model in Maya. Then brought it into Zbrush to sculpt out the details. I baked the high to low poly and textured in Substance painter. Lastly I lit and rendered the model in Marmoset ToolBag.
Turntable
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